Simple Machines

With some pulleys, levers, or other simple machines, you can make your escape a live space that responds to the players actions.

Commercial escape rooms often have moving parts to respond to the players' puzzle solving and progression in the game. These are often driven by electronics and motors. Such machines are likely beyond the cost and time for a one-time escape game in your house.

Our goal with these “puzzles” is to replicate the experience of actions happening in response to actions using cheap and simple means. Some of these machines are in response to solving a puzzle. Others can form part of a puzzle.

Hook Pulley

Hook Pulley

A hook and some string form a simple gravity-driven pulley mechanism.

Hanging Boss

Hanging Boss

The main antagonist is revealed and then defeated.